using System;
using ns27;

namespace Triton.Game.Mapping
{
	[Attribute38("BloodWarriors")]
	public class BloodWarriors : SpawnToHandSpell
	{
		public BloodWarriors(IntPtr address, string className)
			: base(address, className)
		{
		}

		public BloodWarriors(IntPtr address)
			: this(address, "BloodWarriors")
		{
		}

		public new void OnAction(SpellStateType prevStateType)
		{
			method_8("OnAction", prevStateType);
		}
	}
}
